ARCADE COMMANDER 2.0

The complete LED control suite for arcade cabinets. Real-time control, shared FX libraries, and frontend automation.

Arcade Commander Splash Art

What is Arcade Commander?

Arcade Commander 2.0 is a Windows-based lighting platform built for arcade cabinets. It combines live control, effect authoring, game-specific mapping, and automation in one coordinated suite. With ArcadeCommanderV2, ACLighter, and ACDispatch working together, operators can design, test, and trigger lighting behavior with consistent results.

Feature Highlights

⚙️

Coordinated Suite

Three coordinated components: Commander UI, Lighter Service, and Dispatcher CLI working in sync.

📂

Shared Catalogs

Save once and use effects across Commander, Emulator, and FX Editor using shared libraries.

Fast Validation

Build and preview in FX Editor, verify in Emulator, then apply live. No more guessing.

One Workflow, End to End

01

Configure

Set up hardware in Controller Config.

02

Build FX

Create and preview effects in FX Editor.

03

Map

Assign behavior per game in Game Manager.

04

Run Live

Deploy with ACLighter and ACDispatch.

Download Suite

💻

Windows Bundle

Complete Suite (Commander, Lighter, Dispatch)
Version 2.0

Download ZIP
🐧

Linux Bundle (x86_64)

Complete Suite (Ubuntu/Debian)
Version 2.0

Download .TAR.GZ SHA-256: 686b021a3c6b2cd5e169ea185613a498f53251550da2f47272af768864890006